Outline

Computer Graphics - COMP 446

Spring 2003

 

 

 


Week 1           Introductions

                       Ch. 1 Intro to OpenGL and computer graphics

                      

Week 2           Ch. 2 Drawing primitives

 

Week 3           Ch. 3 Viewports, clipping, arcs, circles

 

Week 4           Ch. 4 Vectors, lines, planes

                        

Week 5           Ch. 4  polygon clipping

                      

Week 6           Review for exam

                       Exam 1

                      

Week 7           Ch. 5  2D transformations

 

Week 8           Ch. 5  3D transformations and viewing

 

Week 9           Ch. 7  3D viewing perspectives, projections

 

Week 10         More 3D

                      

Spring Break

 

Week 11         Review for exam

Exam 2

 

Week 12         Ch. 8  Light and shading models

 

Week 13         Ch. 14  Ray tracing

 

Week 14         Ch. 13  Hidden surface removal

 

Week 15         Presentation of final projects

 

Week 16         Presentation of final projects

                       Review for final exam

 

Finals Week   Final Exam May 5 (Mon) 2:40 – 5:10 pm