Outline
Computer
Graphics - COMP 446
Spring 2003
Week
1 Introductions
Ch.
1 Intro to OpenGL and computer graphics
Week 2 Ch. 2 Drawing primitives
Week 3 Ch. 3 Viewports, clipping, arcs, circles
Week
4 Ch. 4 Vectors,
lines, planes
Week 5 Ch. 4 polygon
clipping
Week 6 Review for exam
Exam 1
Week 7 Ch. 5 2D
transformations
Week 8 Ch. 5 3D
transformations and viewing
Week 9 Ch. 7 3D
viewing perspectives, projections
Week 10 More 3D
Spring
Break
Week 11 Review for exam
Exam 2
Week 12 Ch. 8 Light
and shading models
Week 13 Ch. 14 Ray
tracing
Week 14 Ch. 13 Hidden
surface removal
Week 15 Presentation of final projects
Week 16 Presentation of final projects
Review for final exam
Finals
Week Final
Exam – May 5 (Mon) 2:40 – 5:10 pm